🪞 NOILLIRK

Tiers & scoring

Noillirk Tiers: From Plankton to One in a Noillirk

Six tiers score every answer you'll ever give. Points become depth at ten metres per point — so a tier is not just a score, it's a place in the ocean. Here is every place, and how to reach it.

The six tiers

TierPointsDepth per answerWhat it means
One in a Noillirk1001000m1,000m — the gem
Deep Cut85850m850m — connoisseur country
Rare60600m600m — the turn
Schooler30300m300m — honest water
Too Clever15150m150m — the trap layer
Plankton10100m100m of drift
Missed00mUnbanked, blank, skipped or timed out

One in a Noillirk — 100 points

One in a Noillirk is the designated rarest answer for the prompt — usually exactly one in the bank. It is not merely obscure; it is the answer the research says a room of a thousand players would produce once. A hundred points, a full kilometre from a single prompt, and the placard glows gold in the trench dark. Seven in one dive is the perfect 700, the whole reason the trench floor exists.

Deep Cut — 85 points

Deep Cut — a term borrowed from music, where it means the album track only real fans know — is true obscurity that is still fair. The bank knows these answers; the crowd just never reaches them: Vaduz, bucatini, Zheng He, the theremin. Eighty-five points, 850 metres, and the light from the surface is a rumour. Few divers bank a Deep Cut every dive; the great ones bank them in bunches.

Rare — 60 points

Rare is where backwards thinking starts paying rent. These answers are genuinely uncommon: the second-page country, the losing Oscar nominee, the fermented food your grandmother makes and the internet doesn't list. Sixty points triples a Schooler, and two Rares in a dive will beat five Plankton without breaking a sweat.

Schooler — 30 points

Schooler answers swim with the school: solid, sensible, correct without being either the first thought or the fake-deep one. Thirty points is the backbone of a good dive — seven Schoolers make 210 and a respectable Glass Reef finish — but no dive was ever legendary on Schoolers alone. This is the tier of the well-prepared generalist.

Too Clever — 15 points

Too Clever is the most instructive tier in the game. It is the answer that feels obscure: the 'underrated' film everyone calls underrated, the 'secret' capital every quiz fan knows. It outscores Plankton by half as much again and seduces new players for weeks. Learn to recognise the Too Clever feeling — smug, quick, comfortable — and you have learned the game's central skill.

Plankton — 10 points

The answer everyone blurts out. Plankton is not a bad answer — it is the correct, obvious, first-thought answer, which is exactly the problem: a thousand strangers typed it in the same second you did. Ten points, a hundred metres, and the surface still in sight. Every prompt has two or three Plankton banked, because the crowd's first instinct is remarkably consistent.

One prompt, every tier: the ladder in real answers

Tiers are abstract until you watch one prompt fill them. This is a real banked prompt — "Name a country with the letter Z in its name" — with its answers shelf by shelf:

TierPointsBanked answersWhy they sit there
Plankton10Zambia · Zimbabwe · AzerbaijanThe alphabet does the crowd's thinking — Z is in the name everyone rehearses first.
Too Clever15Czechia · BelizeThe "discovery" answers — half the room discovers them in the same second.
Schooler30Switzerland · New ZealandSolid and correct — but both are hiding in plain sight inside everyday phrases.
Rare60Mozambique · TanzaniaGenuinely uncommon: you have to leave the alphabet and picture the map.
Deep Cut85Kazakhstan · UzbekistanThe -stan shelf most players forget the prompt even allows.
One in a Noillirk100Bosnia and Herzegovina · KyrgyzstanThe gems: the Z nobody rehearses, in names nobody says first.

Read the ladder backwards and it becomes a strategy: the winning move was never a word you didn't know — Kyrgyzstan was in your head the whole time, queued behind Zambia. It was a word you knew fourth. Every prompt in the bank hides a ladder shaped like this one; the daily answers pages publish them all, one day at a time.

Depth, zones and the shape of a dive

Points convert to depth at ten metres per point, which maps your dive onto the real ocean's zones: the Sunlight Zone down to 200m, the Twilight Zone to 1,000m, the Midnight Zone to 4,000m, the Abyssal plain beyond that, and the Hadal Zone — named for Hades — below 6,000m. A dive crosses real marks on the way down: the deepest scuba dive ever recorded (332m), the resting place of the Titanic (3,800m), the trench floor at 7,000m where only a perfect 700 can land. The scene marks each crossing as you pass it — depth here is not a metaphor pasted over a score; it is the score, drawn to scale.

The practical consequence: one gem outweighs a school of plankton. A single One in a Noillirk (100) equals ten Plankton answers — more than an entire dive of first instincts. Score-chasing in Noillirk is therefore never about answering more; it is about answering rarer, once, per prompt. Quality is the whole ladder.

So — what is a good Noillirk score?

Anything past 250 is a good score; past 350 is a great one; past 450 is exceptional. The typical player's curve centres near 280, so a Mirror Deep finish (251–350) already puts you around the middle of the serious divers, a Reverse Current finish (351–449) beats roughly four players in five, and True Noillirk territory (450+) means you banked Rares and Deep Cuts all the way down. Below 150 is not a verdict — it's a first week. Scores here measure how far past the crowd you thought, not how much you know, which is why they move so satisfyingly with practice.

Mirror ranks: what your total says about you

Total scoreRankReading
0–150Surface ReflectionYou saw your own first instincts looking back at you. Everyone starts here — the mirror is honest, not cruel.
151–250Glass ReefBelow the obvious, into structured water. A Schooler-heavy dive with the occasional Rare glinting in the reef.
251–350Mirror DeepBackwards thinking is working. The crowd is above you now, visible as silhouettes against the light.
351–449Reverse CurrentYou are swimming against the flow on purpose — Rares and Deep Cuts stacked dive after dive.
450–700True NoillirkTrench territory. Sustained, deliberate obscurity across all seven prompts. The mirror salutes you.

Most first dives land in Surface Reflection or Glass Reef — the game's typical-player curve centres near 280, which means a 351+ Reverse Current finish already beats roughly four divers in five. The strategy guide is essentially a manual for moving one rank band per week: unlearn the first answer, distrust the clever one, and stock your memory with second-page knowledge — Vaduz, natto, siphonophores, losing finalists.

Pick your tier. Dive for it.

One dive per day, seven prompts, 25 seconds each. The rarer your answer, the deeper you sink — 700 points is a perfect dive.

Keep exploring the mirror